Poll

If there was add-ons, would you download?

Yes
No
Maybe

Author Topic: Gravity Cat's Add-On Dump - Particle_ItemSparkles released!  (Read 2259694 times)

Math in code.
We're forgeted. :3

I know that feeling bro.
Can't help sadly.

Grav, can you sort these things out?

-If you equip a weapon while in a vehicle, you stand up.
-Heads poking out of the puma/tank/whatever it was

I'm sure the missile system would be very easy with a 2D game, but I have no idea how angles work in 3D.

Grav, can you sort these things out?

-If you equip a weapon while in a vehicle, you stand up.
-Heads poking out of the puma/tank/whatever it was
Yes.

I'm sure the missile system would be very easy with a 2D game, but I have no idea how angles work in 3D.
From what I've found on the internet and understood so far it's basically just one additional value. But I'm probably wrong.

[Edit]
I just realized Python has a function to calculate the angle between 2d and 3d vectors. Maybe that will help a bit.
Nope.
« Last Edit: January 30, 2012, 03:38:26 PM by Gravity Cat »

Lol, question... how long will it be untill you start working back on your un named weapon pack? (that ive heard when you finnish it you never releaseing)

He is kinda working on it. Just very slowly.

Okay, I think I got it right this time...

He is kinda working on it. Just very slowly.
Theoretically I am working on it right now. Since I'm working on a new lock-on system for missiles, which will be used in the weapon pack and the new Humvee.

Okay, I think I got it right this time...
:D
edit - I wish to request that once that unlimited boolet speed script thingy is up and running (if it's not already) that you host with it. I reaaaaaaly want to see it.
« Last Edit: January 30, 2012, 07:50:29 PM by Mushroom man »

I thought it worked. Now I tested it properly and it still doesn't. I'll give up on it for now, before it drives me crazy.

[Edit]
What I'm now going to add to all of my vehicles are damage emitters.

[Edit2]
Found a way to eliminate all texturing errors on vehicles.
« Last Edit: January 31, 2012, 06:06:02 AM by Gravity Cat »


Comparison to the old model:


i love how the old model didn't have seats but this old model does :#

i love how the old model didn't have seats but this old model does :#
Some time after I released it I added seats/etc. but never updated the RTB file.

I made more work happen :D

So will the missile silo turret be made? The picture had (EDIT: EIGHT) total missiles. And for an epic mass swarming missile attack, make small bright projectiles with a large smoke trail.
« Last Edit: February 01, 2012, 04:47:14 PM by 300spartan »

I made more work happen :D

So will the missile silo turret be made? The picture had 4 total missiles. And for an epic mass swarming missile attack, make small bright projectiles with a large smoke trail.
Doesn't it have 8?

I made more work happen :D

So will the missile silo turret be made? The picture had 4 total missiles. And for an epic mass swarming missile attack, make small bright projectiles with a large smoke trail.
Doesn't it have 8?
It has eight. But you won't be able to "spam" the missiles. One every two seconds or something since one missile probably will be enough to destroy most vehicles.

how long have you been goin at this grav?