Poll

If there was add-ons, would you download?

Yes
No
Maybe

Author Topic: Gravity Cat's Add-On Dump - Particle_ItemSparkles released!  (Read 2258696 times)

Probably.

I'm making fairly good progress. The undead act the way they're supposed to most of the time, have randomized outfits and already come in four different types: The skeleton (Fast but weak), the normal zombie, the fatty (Slower but more health) and the soldier (Lots of health, guns, see picture left).
The gamemode is already quite versatile, too. One can change how many zombies spawn in the first wave, how many are added per wave, how much health they have, how much additional health they get per wave, which zombies, if they have melee and/or firearms and some other things.

I, for one, am excited :)

Zombie soldiers kinda remind me of good ol' quake...

Sounds really cool. Can't wait to try it out...

Im not sure, it was on a friend's server. The gatling gun inside the huey killed the other people on board. And the thing with the pilots wasnt a bug, just a thing I noticed.

Really cool zombie game mode by the way. Can they go in vehicles and open doors?
Yeah that is just how projectiles work in BL.

Right now the zombies may end up in vehicles, but that is not intentional nor are they able to use them. As for doors, I might actually try and get that to work.

make them don't destroy bricks

make them don't destroy bricks
Don't worry, I didn't like that feature either.

Hey, how about make it so that they can break bricks named Breakable and maybe another type called Barricade which takes longer for the zombies to break and is repairable?

Hey, how about make it so that they can break bricks named Breakable and maybe another type called Barricade which takes longer for the zombies to break and is repairable?
Hmm, I think some sort of event like onZombieHit would be more flexible.

Will this zombie mode be for Slayer?
If so thats epic.

Will this zombie mode be for Slayer?
If so thats epic.
It will.

Maybe I will host it a bit today. Depends on if I find new bugs or anything worth improving.

It will.

Maybe I will host it a bit today. Depends on if I find new bugs or anything worth improving.

You got stuff working again?
Told ya, you don't need any help of silly Lordi. :P

Today I will most likely host with the zombie mod. I'll also redo (improve) the sights on the default styled weapons.

Hmm, I think some sort of event like onZombieHit would be more flexible.

Add that event and make it so you can set the brickname + a number for health. IE ZombieBrick(or whatever)10 for a brick with 10 health. And then the event would have an output for setBrickHealth and a number box. I guess you could do that with VCE but oh well.

Gravity did your server crash or what?

Gravity did your server crash or what?
Apparently. I might set it up again later.

Can we make suggestions for modes, zeds, and other random features for this mod?


Can we make suggestions for modes, zeds, and other random features for this mod?
Yes, please.