Refilling ammo works now. I'm too lazy to make it properly now so it's just very basic. That means everytime you walk over a weapon while having the same weapon in your inventory fills your ammo up to the max.That also means I can replace the old, crappy grenade-refilling system with my ammo system.
What?
So wait, does it show you the ammo you have in the clip or what.Example:Ammo: 30/120
I mean the projectile is twice as fast as normal, but it's not raycasting, so sniping would still be hard.
What I don't get is why the SAW shoots slower than an assault rifle, but does the same damage as it... Did you do that to keep it balanced due to it's 100 rounds? Because I'm pretty sure a M249 shoots around 10 bullets per second :0
Another thing- The ammo counter, I think it would be better if it had an enhanced...format. Kinda like a CityRP format, etc. Not like it, but you get what I'm saying right?
Go in edit mode, align your view so you are looking straight onto (trough) the scope. Select the faces you want, press U and click "Project from view (Bounds)".