Poll

If there was add-ons, would you download?

Yes
No
Maybe

Author Topic: Gravity Cat's Add-On Dump - Particle_ItemSparkles released!  (Read 2259912 times)

Hey Gcat, how long does it take for you to do-
Reloading animations
Firing animations
roostering animations
Getting ironsights on guns (isn't there a console command for that?)

Gravity just copies and edits the script I think, and iron sights, its eye offset and then a whole sight datablock thing
And gravity, true or false, do sighting weapons add twice as much datablocks as normal guns?

Getting ironsights on guns (isn't there a console command for that?)
If I'm not mistaken, for iron sights you have to make a different veiwnode or whatever they're called in the modelling programs.
Then, in the script, you make it toggle that viewnode on the jet key or whatever you want it to toggle on.

If I'm not mistaken, for iron sights you have to make a different veiwnode or whatever they're called in the modelling programs.
Then, in the script, you make it toggle that viewnode on the jet key or whatever you want it to toggle on.

Going to Gen mod help.


Hey Gcat, how long does it take for you to do-
Reloading animations
Firing animations
roostering animations
Getting ironsights on guns (isn't there a console command for that?)
I think I spent around 1 1/2 hours on every completely finished model. Maybe more.

Gravity just copies and edits the script I think, and iron sights, its eye offset and then a whole sight datablock thing
And gravity, true or false, do sighting weapons add twice as much datablocks as normal guns?
True and false. If you only count the weapons, and ONLY the weapons, without projectiles/effects or anything, it doubles the amout of datablocks.

More datablocks is because you have to add a sights image to everything that wasn't sighted, right?

More datablocks is because you have to add a sights image to everything that wasn't sighted, right?
Yes.

Gravity, the server is being weird, what should I do?

Gravity, the server is being weird, what should I do?
What does it do?

Well, the minigame wont make teams spawn on the team spawn (My minigame and your brick)
And Gravtiy, lets switch it to a real build this time.

Well, the minigame wont make teams spawn on the team spawn (My minigame and your brick)
And Gravtiy, lets switch it to a real build this time.
You want to do it? Load something, put spawns, make a simple minigame (like I did with the pyramid), /setdefaultminigame and then /setdedicatedminigame. But don't forget to turn off "Use all players bricks", or else the spawns stop working when you leave.
I don't want to now, there are more important things at the moment.

SORRY EVERYONE
I asked if people had any saves to give, didn't have any. Switched to pyramid on destruct, spawnkillinh due to lack of spawns, now it's afghan with a bunch of easy to shoot down helicopters. The stinger is weird in minigames, soi changed it to an RPG, and set all helicopters health to 50 to balance. Hopefully a real save is worked out.

but please change the weps i HATE the XCR