Poll

If there was add-ons, would you download?

Yes
No
Maybe

Author Topic: Gravity Cat's Add-On Dump - Particle_ItemSparkles released!  (Read 2264189 times)

i smell page 200 comeing in september...

i smell page 200 comeing in september...

I smell penut butter... And death...



click internet??????




Its not really out yet and it will not be out for a long time.


Off Topic: Release these weapons and you can have my children. c:

how do i download
This is not up for download Yet. It will be when it is finished.

Just had another crazy idea.
Now, a weapons recoil is simulated very simple by just incereasing the spread while shooting. Shoot a single round, it's accurate, shoot more, and it's less accurate.
But what if the spread would stay the same, but the players aiming point would change slightly? Means, the players aiming point moves a bit up or something when shooting. If done right it could be very interesting I think. One weapon fires very smooth and is easy to aim/control, and the next weapon is very hard to control, maybe because of recoil/etc.

I don't know if it's possible, but I'll try around with that now...

What do you think?

-Snip-
I don't know if it's possible, but I'll try around with that now...

What do you think?

I think, that you'd be a genius if you did figure it out. Love the idea.

Just had another crazy idea.
Now, a weapons recoil is simulated very simple by just incereasing the spread while shooting. Shoot a single round, it's accurate, shoot more, and it's less accurate.
But what if the spread would stay the same, but the players aiming point would change slightly? Means, the players aiming point moves a bit up or something when shooting. If done right it could be very interesting I think. One weapon fires very smooth and is easy to aim/control, and the next weapon is very hard to control, maybe because of recoil/etc.

I don't know if it's possible, but I'll try around with that now...

What do you think?

Was thinking about the same some time ago...
But is it possible to change the view of a real player?