Okay...
%cam = %obj.client.camera;
%camX = getRandom(-10,10);
%camY = getRandom(-10,10);
%camZ = getRandom(-10,10);
%cam.setOrbitMode(%obj,%x @ " " @ %y @ " " @ %z,0,0,0,0);
It should work. But nothing happens.
Another possibility would be to rotate the playermodel. Then we have left and right. But what about up and down?