For the defibrillator to work, you may need to make a player type that delays complete death. It would also have to delay blood and gore.
The defibrillator might be able to bring downed people "back to life" instantly. But then they will only have low health, like 25 HP or something.
And I might add another RTB preference to enable a different system. You die, like always, your killer gets the point(s), etc. but after dying you'll lie there with a different playertype. Unable to move, etc. You can wait until someone reanimates you, or you "commit Self Delete" to respawn again. Again, when reanimated you'll have low health. But of course you can't be revived everytime you die, and the time you have until your final death is of course limited (maybe 1 minute?). It will depend on the damage you received the last time. If you get hit by a 9mm bullet, causing your death, you can be revived. If it was a sniper rifle headshot - or worse, a caliber 50 round...
"Respawn in 3 seconds..."
loving forget
1 PACK.
/chillpill
Calm down :P I think you should get used to the fact that too much people are too lazy to read - if they can even read...
:P