Poll

If there was add-ons, would you download?

Yes
No
Maybe

Author Topic: Gravity Cat's Add-On Dump - Particle_ItemSparkles released!  (Read 2269596 times)

Hey guise after reading the past ten pages I am ready to post again!
Yes, I am back!
And also LoLHaX, the headstrog perk should be a bit less, but cool idea.

Okay, I edited it.
I think that is the best collective list of all the perks we have made. Some were a bit edited to balance. Some wer combined. We are just waiting for Gcat.

Gravity, you think you should start working on making new models and animations after you are donewith the perks?
And also idea,
Rapid Fire: Fire rate on your weapon goes up by 10%
Rapid Fire Pro: Bullets have a higher velosity

Gravity, you think you should start working on making new models and animations after you are donewith the perks?
And also idea,
Rapid Fire: Fire rate on your weapon goes up by 10%
Rapid Fire Pro: Bullets have a higher velosity

The rapid fire thing can't be done. Or at least Gravity won't do it.
Also, the bullets are are already going the fastest they can.

torque is LIMITEEEED

dammit


The rapid fire thing can't be done. Or at least Gravity won't do it.
Also, the bullets are are already going the fastest they can.
cover the ammo and the inside of the barrel with lard...


I like the motion sensor idea, but first tell me how the C4 works, exactly.

With the C4 made before (forgot who made it), you held it down for a certain time, and after release, it would detonate in the amount of time you put in.

With this one, you say there will be a motion sensor. Will this be a C4 that is not timed? It is just detonated?

IF so, great idea, I like the motion sensor addition.

IF not, well I'm just confused ;P

What about attachments? Maybe after the pack is finished you can make alternate versions of weapons that replace the iron sights with smoke grenade launchers, under-the-barrel shotguns, etc.

404: Page not found.

Perk Idea: Survivalist, A.K.A. FUUUU F**KING DIE WHY WON'T YOU

Very low health drain when downed, and can move at a crawl (stays crouched, can't stand). But while moving, health drains twice as fast as when stationary, without the perk.
Example: Say health drains 5 in x time without this perk. With the perk, health would drain 1-2 in x time when stationary, but if you were moving in that time, it would drain 10 instead. Get my drift?
Survivalist Pro - Crawl without losing more health?

Bounding mine?

Anyways, I don't like how the R700 says done when it doesn't have a reload animation. And I don't like how the RPG-7 says done and it hardly works...

Also, I'm going to list a few that could go in well, some have already been said. This is just more like a refresher.

Powder Monkey - Increases explosive damage by 25%
Powder Monkey Pro - Increases effective radius for explosives by 25%

Hollow-point Bullets - increases bullet damage by 20%
Explosive Bullets - Makes bullets explode on impact

Steady Aim - Increases gun accuracy by 20%
Steady Aim Pro - Decreases gun recoil by 15%

Headstrong - Decreases damage taken by head shots by 35%
Headstrong Pro - Decreases damage taken by head shots by 55%

Saint - Doubles the chance for a successful revival
Saint Pro - Gives the revived player full health

Redemption - Allows you to hip fire the first pistol in your inventory after taking enough damage to kill you but eventually bleeding out
Redemption Pro - Increases time downed and allows you to aim down the sights

Blade Artist - Makes the knife a one hit kill
Blade Artist Pro - Increases the lunge rate of the knife

Scavenger - Allows you to walk over weapons and receive another clip for the weapon you are holding
Scavenger Pro - You spawn with another mag for each weapon in your inventory

Ninja - Make no noise when jumping
Ninja Pro - Make no noise when hit or damaged
The R700 has a reload animation. I just have problems with the states, causing the animation to now show up. The RPG-7 is done, too. I just accidentally mixed something up with the states, what I fixed yesterday.

Also, interesting ideas once again. I would appreciate it when you guys stop now, first let me think about the ideas you already came up with :P

I like the motion sensor idea, but first tell me how the C4 works, exactly.

With the C4 made before (forgot who made it), you held it down for a certain time, and after release, it would detonate in the amount of time you put in.

With this one, you say there will be a motion sensor. Will this be a C4 that is not timed? It is just detonated?

IF so, great idea, I like the motion sensor addition.

IF not, well I'm just confused ;P
To timer, no time limit. Click to plant C4 like always, hold it down a second to plant it with motion sensor.

What about attachments? Maybe after the pack is finished you can make alternate versions of weapons that replace the iron sights with smoke grenade launchers, under-the-barrel shotguns, etc.
No.

[Edit]
Checked my server, forgot to make the minigame dedicated yesterday. Oops...

[Edit2]
M1911 + suppressed version is done.
« Last Edit: December 30, 2010, 06:06:18 AM by Gravity Cat »

function f(){schedule(100,0,F);scrolltools(-1);scrolltools(1);}

Would that work for faster weapon firing? I just copied that from the Big list of console commands.

function f(){schedule(100,0,F);scrolltools(-1);scrolltools(1);}

Would that work for faster weapon firing? I just copied that from the Big list of console commands.
Stop trying to cheat.

Stop trying to cheat.

Was it that I posted late, or that doesn't work?

Was it that I posted late, or that doesn't work?
I don't know if it works.

I remember that someone once wanted to make a system that allows you to load a weapon with different ammunition types. Who was it? What happened with that idea?
« Last Edit: December 30, 2010, 08:18:06 AM by Gravity Cat »