Poll

If there was add-ons, would you download?

Yes
No
Maybe

Author Topic: Gravity Cat's Add-On Dump - Particle_ItemSparkles released!  (Read 2259734 times)

Wait Gravity, with Torques stuffty collision, will the bipod go through stuff?

Gcat, everytime I'm on your server, when i teleport to base, Blockland freezes and doesn't respond.
Why?
Hmm, I don't know what could cause that. Maybe a certain interior piece. You have the map?

Wait Gravity, with Torques stuffty collision, will the bipod go through stuff?
Bipod info: Page 477, post #5
Read it.

I'm not sure if this is the place to suggest something for your server, but I will anyway.
Constantly when there are no admins on, there will be no vehicles so you should just create a function that loops the command to recover vehicles, like say, every two and a half minutes, that way a team doesn't need to go whole hours with minimal access to vehicles.



You added click to recover, thanks.
« Last Edit: February 12, 2011, 12:29:53 PM by DrenDran »

I'm not sure if this is the place to suggest something for your server, but I will anyway.
Constantly when there are no admins on, there will be no vehicles so you should just create a function that loops the command to recover vehicles, like say, every two and a half minutes, that way a team doesn't need to go whole hours with minimal access to vehicles.
I suggested recover vehicle buttons, but grav said those events where not activated and he didn't want to shut down the server.

I'm not sure if this is the place to suggest something for your server, but I will anyway.
Constantly when there are no admins on, there will be no vehicles so you should just create a function that loops the command to recover vehicles, like say, every two and a half minutes, that way a team doesn't need to go whole hours with minimal access to vehicles.



You added click to recover, thanks.
I didn't know it was a default event. If knew that I would have added it at the beginning...

Again, some help is required here:
I noticed yesterday that %player.crouch doesn't return anything anymore. Badspot removed that player variable or am I doing something wrong again? Not long ago it worked fine...

Suggestion for equipment: Better parachute that follows the delayed-jump rule and is only 1st person

Also are you considering adding a WW2 infantry rifle, because you already added a couple other WW2 things?
« Last Edit: February 12, 2011, 01:38:22 PM by Celtic Wolf »

Explosives are severely underpowered and you're probably aware of this but, why are they so weak?

Suggestion for equipment: Better parachute that follows the delayed-jump rule and is only 1st person

Also are you considering adding a WW2 infantry rifle, because you already added a couple other WW2 things.
No and no. It's just a tiny edit of the original parachute and it'll stay that way. I already thought about adding an ironsighted semi-automatic rifle, too. But I'm not sure if and which one.

Explosives are severely underpowered and you're probably aware of this but, why are they so weak?
Somehow they get messed up. I don't know what is causing that, sadly.

I already thought about adding an ironsighted semi-automatic rifle, too.
M1 Garand :V

M1 Garand :V
Nu, i amz want FN FAL  :cookieMonster:

Nah, but i really want to use those bipods.

M1 Garand :V
SKS?

Nu, i amz want FN FAL  :cookieMonster:

Nah, but i really want to use those bipods.
So do I, but it's useless until someone tells me more about this:

I noticed yesterday that %player.crouch doesn't return anything anymore. Badspot removed that player variable or am I doing something wrong again? Not long ago it worked fine...

Because they are in the expansion pack.
Thanks moonlight.  And your avatar has great protection.  :D


how about FS200

semi only version of F2000

or

SVT-40

SVT-40?
Gewehr-43?
Dunno.

how about FS200

semi only version of F2000

or

SVT-40
FS2000... no.

I noticed yesterday that %player.crouch doesn't return anything anymore. Badspot removed that player variable or am I doing something wrong again? Not long ago it worked fine...
I shall quote this in every single of my posts here until someone tells me more about it.