Poll

If there was add-ons, would you download?

Yes
No
Maybe

Author Topic: Gravity Cat's Add-On Dump - Particle_ItemSparkles released!  (Read 2252166 times)

NO, i was still running and could do how ever i wanted!
Uhh... k. No one else has had this glitch.

The old Jackhammer model was just a big metal box...


...I think it looks better now.

Lol Vista

It looks better with that.



I prefer it with the wood.

Slug rounds also.

I would say buckshot because it's still technically a shotgun.
I would say slugs because the Jackhammer is unique looking, therefor should perform in a unique way.
I wouldn't say explosive rounds, because no matter how it performed, it would be designated the "noob weapon".

I voted buckshot. But I think it should be selective between buckshot and and slugs via /command. But since I know you hate making those, it will probably end up with slugs. Also, the new model is nice. The wood is a nice touch.

It should be buckshot and slug with command, no one wants to use a slug ONLY shotgun.

It should be buckshot and slug with command, no one wants to use a slug ONLY shotgun.

Or different Jackhammers. Maybe the brown could be:

Same (For Buckshot)

Navy Blue (For slugs)

Orange (For explosive rounds)

Suggestion for medpack:

I find it unrealistic that a person can pull out a medpack randomly in the middle of battle and jump around while healing themselves fast. I think this would work better:

Medpack:
Heals 10 health every second the mouse is held; stops healer and whoever is being healed must stay still or it doesn't work.
Once the healer has healed 150 health's worth out of the medpack, it deletes out of inventory. Gradually stops bleeding while healing.

First Aid:
Gradually stops bleeding when mouse is held.
Also, theres a bug that i founded, i selected the fg-42 and when i got out of the base it showed me: click to respawn
wth?
That happened to me once a long time ago, but I didn't have the FG-42. It was probably something else.
« Last Edit: April 29, 2011, 05:37:42 PM by Celtic Wolf »

I would say buckshot because it's still technically a shotgun.
I would say slugs because the Jackhammer is unique looking, therefor should perform in a unique way.
I wouldn't say explosive rounds, because no matter how it performed, it would be designated the "noob weapon".

I voted buckshot. But I think it should be selective between buckshot and and slugs via /command. But since I know you hate making those, it will probably end up with slugs. Also, the new model is nice. The wood is a nice touch.
I thought about something for different ammunition reloading. Ever played a game where you have quick-selection menus and stuff like that? Let's take the M79 as example. When you press light key to reload a small ring-like menu appears in the center of the screen. That ring is split into several parts (depending on how many ammunition types there are) and as soon as you move the mouse over one section the menu closes and loads the selected ammunition type. It's fast and simple. I might try that out.

Or different Jackhammers. Maybe the brown could be:

Same (For Buckshot)

Navy Blue (For slugs)

Orange (For explosive rounds)
That's just dumb in my opinion.

Suggestion for medpack:

I find it unrealistic that a person can pull out a medpack randomly in the middle of battle and jump around while healing themselves fast. I think this would work better:

Medpack:
Heals 10 health every second the mouse is held; stops healer and whoever is being healed must stay still or it doesn't work.
Once the healer has healed 150 health's worth out of the medpack, it deletes out of inventory. Gradually stops bleeding while healing.

First Aid:
Gradually stops bleeding when mouse is held.That happened to me once a long time ago, but I didn't have the FG-42. It was probably something else.
A bit like the medpack on RTB? And I totally forgot about the bleeding again...

I thought about something for different ammunition reloading. Ever played a game where you have quick-selection menus and stuff like that? Let's take the M79 as example. When you press light key to reload a small ring-like menu appears in the center of the screen. That ring is split into several parts (depending on how many ammunition types there are) and as soon as you move the mouse over one section the menu closes and loads the selected ammunition type. It's fast and simple. I might try that out.

That sounds pretty cool. I think once you have selected a new ammo type, the weapon should reload, for the sake of realism.

That sounds pretty cool. I think once you have selected a new ammo type, the weapon should reload, for the sake of realism.
Eh, this is what I said?

If a GUI was put into the M79, how would the client get the images?
From a server gui system?

Eh, this is what I said?


Eh, I misread part of that. But then again, being awake for 14 hours a day probably isn't good for my perception.