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If there was add-ons, would you download?

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Author Topic: Gravity Cat's Add-On Dump - Particle_ItemSparkles released!  (Read 2267233 times)

When are you actually going to be in your server?  I need you to edit your weapons via Tree Mission Editor.

King of Page 667

And post #9990

When are you actually going to be in your server?  I need you to edit your weapons via Tree Mission Editor.
Why should I do such a thing?

Why should I do such a thing?

You can turn your weapon back to normal.  I would just record the Ares Shirke shooting Nail Bombs.  Or RPGs.  Or, Stinger rockets.  Or what ever.

You can turn your weapon back to normal.  I would just record the Ares Shirke shooting Nail Bombs.  Or RPGs.  Or, Stinger rockets.  Or what ever.
Sorry but I don't know what you are talking about. Everything is like it's supposed to be (beside the broken doors).

Sorry but I don't know what you are talking about. Everything is like it's supposed to be (beside the broken doors).

You don't know how to use Tree Mission Editor?  Does anyone?  Geez, I thought other people use it...

Hmm about the APC
I thought about some kind of IFV like the BMP2

But that idea sounds awesome aswell

The current TDM just proved again that teamwork pays off if done right. Me as T-90 driver, Ultimadune as engineer, Pepsimann, Drunk Driver and several others as first and second gunner. I didn't only drive the tank, I also made sure my gunners don't have a hard time hitting something and acted as spotter. Ultimadune kept repairing my little tank whenever it was necessary and voila: I have no clue how long it is ago when our tank got destroyed last time. And since you're damn safe in that metal box and it's a great cover it also saved some lifes.

The current TDM just proved again that teamwork pays off if done right. Me as T-90 driver, Ultimadune as engineer, Pepsimann, Drunk Driver and several others as first and second gunner. I didn't only drive the tank, I also made sure my gunners don't have a hard time hitting something and acted as spotter. Ultimadune kept repairing my little tank whenever it was necessary and voila: I have no clue how long it is ago when our tank got destroyed last time. And since you're damn safe in that metal box and it's a great cover it also saved some lifes.

Nice work
How many kills ?

Nice work
How many kills ?
Too much to count. Rougly a dozen destroyed cars and two or three enemy tanks.

Nice.

is this the 9999th post in this thread
I win

Irn-Bru is loving awesome :D

Anything exciting happen today?


http://en.wikipedia.org/wiki/M113_armored_personnel_carrier

http://upload.wikimedia.org/wikipedia/commons/b/b4/M113IraqiFreedom.jpg
(didn't do [img ]http://tags because i was too lazy)
It looks funny.

I shall now try to mount a machinegun onto the T90 turret.

I failed. The reason is simple: The player gets automatically mounted onto the turret playertype when he/she switches to the vehicle slot the turret is mounted to. Mounting the MG to the turret works fine, but then it's not possible to get inside the turret anymore. And multi-slot playertypes are not supported. They work, but are glitchy. The turret can have one slot for the gunner and one for the mg, but even then it's still impossible to get in the turret.
I could write a script that mounts the player onto the turret/mg, but on the other hand it's annoying when the MG turns with the turret, don't you think? It'll look a bit stupid. But hey, then it'll work minus the annoying turning-with-the-turret.

Yes, that is Heed's humvee-machinegun. I'm a lazy bastard.
« Last Edit: June 22, 2011, 01:03:42 PM by Gravity Cat »

I shall now try to mount a machinegun onto the T90 turret.

That's, not even a minigun, it's... Something much bigger... 0_0

Nice.

is this the 9999th post in this thread
I win
You got the 10000th post, the 9999th reply