Poll

If there was add-ons, would you download?

Yes
No
Maybe

Author Topic: Gravity Cat's Add-On Dump - Particle_ItemSparkles released!  (Read 2359747 times)

:c
I was joking.

Tar-21 model: 100%
Tar-21 sounds: 66%
Tar-21 script: 75%

Damn I love that gun.

I was joking.

Tar-21 model: 100%
Tar-21 sounds: 66%
Tar-21 script: 75%

Damn I love that gun.


Awsome, also: my dad asks if you've ever play ARMA: II?
« Last Edit: July 03, 2011, 05:03:01 PM by bangbang »

Awsome, my dad asks if you've every play ARMA: II?
No. The only (more or less) similar games I played are COD MW1, MW2, Black Ops and Homefront.

Another thing:
Final decision, no RTB pref for bullet drop. That would add one datablock for most guns, there are currently 33 (+1 suppressed versions I didn't add yet) guns that would be affected by that preference. That means I can get rid of 34 datablocks - more space for other stuff. People will rage. I don't care. If they don't want to get used to it it's their problem.

[Edit]
Plans for tomorrow:
  - Fixing some last things with the T-90 and thinking about releasing it
  - Maybe adding the mg to the Kfz.251 and thinking about releasing it together with the T-90
  - Removing unnecessary datablocks from the weaponpack
  - Looping another song and putting all my loops into the OP
  - Finishing Tar-21 (including suppressed version)

Now it's time to relax.

[Edit2]
What I'm trying for tomorrow are one-day-deadlines. I say tomorrow I'll do these things and nothing else. Maybe I can get more done that way. I always asked myself, do I want to do something now? And most of the time the answer was no, let's do something else.
« Last Edit: July 03, 2011, 05:35:56 PM by Gravity Cat »

No. The only (more or less) similar games I played are COD MW1, MW2, Black Ops and Homefront.

Another thing:
Final decision, no RTB pref for bullet drop. That would add one datablock for most guns, there are currently 33 (+1 suppressed versions I didn't add yet) guns that would be affected by that preference. That means I can get rid of 34 datablocks - more space for other stuff. People will rage. I don't care. If they don't want to get used to it it's their problem.

[Edit]
Plans for tomorrow:
  - Fixing some last things with the T-90 and thinking about releasing it
  - Maybe adding the mg to the Kfz.251 and thinking about releasing it together with the T-90
  - Removing unnecessary datablocks from the weaponpack
  - Looping another song and putting all my loops into the OP
  - Finishing Tar-21 (including suppressed version)

Now it's time to relax.

[Edit2]
What I'm trying for tomorrow are one-day-deadlines. I say tomorrow I'll do these things and nothing else. Maybe I can get more done that way. I always asked myself, do I want to do something now? And most of the time the answer was no, let's do something else.

Maybe make an Mg and no Mg version of the Kfz?
Offtopic: No one ever plays the original CoD games...

Maybe make an Mg and no Mg version of the Kfz?
Offtopic: No one ever plays the original CoD games...
That is what I have in mind.

Offtopic: No one ever plays the original CoD games...
I do! They're the good ones!

No. The only (more or less) similar games I played are COD MW1, MW2, Black Ops and Homefront.

Arma2: Huge amount of vehicles, to some degree of weapons, army simulator, huge maps (if you're doing CTI) mission editing, D+N, realistic bullet drop, switching weapon modes, better damage, no knives. When I mean better damage, I mean, shot in foot, you crawl, shot in arm, you loose accuracy.

Arma2: Huge amount of vehicles, to some degree of weapons, army simulator, huge maps (if you're doing CTI) mission editing, D+N, realistic bullet drop, switching weapon modes, better damage, no knives. When I mean better damage, I mean, shot in foot, you crawl, shot in arm, you loose accuracy.

wat.

Also, I tried to play the first one.
Hard as hell.
Wish I had taken my time.

I believe you shouldn't have bullet drop. Really, you don't shoot a gun and be able to see the bullet fly torwards the target, even if it is hundreds of miles away, the bullet eventually fall, but you won't see it.

edit: stuff forgot about projectile spped


Arma2: Huge amount of vehicles, to some degree of weapons, army simulator, huge maps (if you're doing CTI) mission editing, D+N, realistic bullet drop, switching weapon modes, better damage, no knives. When I mean better damage, I mean, shot in foot, you crawl, shot in arm, you loose accuracy.

I said more or less, implying there may be huge differences.

I believe you shouldn't have bullet drop. Really, you don't shoot a gun and be able to see the bullet fly torwards the target, even if it is hundreds of miles away, the bullet eventually fall, but you won't see it.

edit: stuff forgot about projectile spped
I don't really get it. I shouldn't have bullet drop because the bullet will fall, but I won't see it. What?

I said more or less, implying there may be huge differences.
I don't really get it. I shouldn't have bullet drop because the bullet will fall, but I won't see it. What?

I think he is asking for less gravity for bullets.

I said more or less, implying there may be huge differences.

I realize that.

Gcat, can I apply for admin?
I tend to be there when there's no other admins.

33 datablocks isn't alot. The limit is 4096 so 33 isn't going going to make a huge difference.