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If there was add-ons, would you download?

Yes
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Author Topic: Gravity Cat's Add-On Dump - Particle_ItemSparkles released!  (Read 2274979 times)

Still, make a pistol though - Hell, just make it a script edit of that PDW if you want.

Also, what's the progress on that sniper rifle I saw on your server?

Still, make a pistol though - Hell, just make it a script edit of that PDW if you want.

Also, what's the progress on that sniper rifle I saw on your server?
They are both pretty much done. The reasons why I don't release them are that the small one still needs a name and I think the big one is a bit overpowered. I'm not sure yet how to balance it out. To be honest, I didn't spend much time on thinking about a name and a balancing solution. ^_^

They are both pretty much done. The reasons why I don't release them are that the small one still needs a name and I think the big one is a bit overpowered. I'm not sure yet how to balance it out. To be honest, I didn't spend much time on thinking about a name and a balancing solution. ^_^

Heavy trigger pull, 3 second delay between shooting. Crouch only. Profit.

They are both pretty much done. The reasons why I don't release them are that the small one still needs a name and I think the big one is a bit overpowered. I'm not sure yet how to balance it out. To be honest, I didn't spend much time on thinking about a name and a balancing solution. ^_^

Balmung, Laevateinn, Dáinsleif

Heavy trigger pull, 3 second delay between shooting. Crouch only. Profit.

Maybe a bit like my old Truvelo?

Balmung, Laevateinn, Dáinsleif
Dáinsleif sounds okay I guess...



While modeling the PDW, which turned out to look like the STK PDW from my modern weapons pack, I decided to take a look at the old model of my SR-2 Veresk, also from my modern weapons pack, which then resulted in a fix up.



Notice how I slowly move away from the futuristic style (Toxbow) and now suddenly move towards the modern weapon pack.

Future weapons getting boring?

Future weapons getting boring?
No. But now there is quite everything in the futuristic pack, except maybe a pistol and a rocketlauncher. And I never had in mind to make more than one weapon for every weapon type.
« Last Edit: January 03, 2012, 09:41:33 AM by Gravity Cat »

Can you fix the reloading animation on the stk where the hand stays in the same place and doesn't move?

Gravity, if you can finish one weapon in one or two days, why don't you just finish up all the packs that you are working on... (Including hind, a-10, kzf)

Can you fix the reloading animation on the stk where the hand stays in the same place and doesn't move?
That's because the Veresk uses the exact same animation as the pistols. I forgot to take out that animation while exporting. The new model won't have that forgeted up animation anymore.



Gravity, if you can finish one weapon in one or two days, why don't you just finish up all the packs that you are working on... (Including hind, a-10, kzf)
Because I'm lazy and don't want to finish one weapon/vehicle/etc. every day.

I'm going to host with the old weapons now.

I couldn't see the new Veresk because of my current version conflicting lol. I'll delete it from my folder. See if that works.

Anyone else know how to make steam connect to the internet? Keeps saying I have no connection. Really annoying me now, been offline for over 20 mins and no sign of it reconnecting.

It worked as soon as I posted this lol
« Last Edit: January 03, 2012, 07:15:14 PM by Moonlight »

I couldn't see the new Veresk because of my current version conflicting lol. I'll delete it from my folder. See if that works.

Anyone else know how to make steam connect to the internet? Keeps saying I have no connection. Really annoying me now, been offline for over 20 mins and no sign of it reconnecting.

It worked as soon as I posted this lol
Lolz

Left new, right old model.


« Last Edit: January 04, 2012, 05:44:05 PM by Gravity Cat »

Left new, right old model.
-snip-

So u are working on the modern weapons?