I made it so you can pay dems. But it sucks.
Heres a sample
function servercmdPayDems(%obj)
{
if (%obj.player.Dems $= 15 || %obj.player.Dems $= 30 || %obj.player.Dems $= 45 || %obj.player.Dems $= 60 || %obj.player.Dems $= 55 || %obj.player.Dems $= 90 || %obj.player.Dems $= 105 || %obj.player.Dems $= 120 || %obj.player.Dems $= 135 || %obj.player.Dems $= 150 || %obj.player.Dems $= 165 || %obj.player.Dems $= 180 || %obj.player.Dems $= 195 || %obj.player.Dems $= 210)
{
%obj.Gold-= %obj.player.dems;
%obj.player.dems=0;
serverCmddropgold(%obj,1);
messageClient(%obj, '', "\c2You have payed your fines.");
}
else
{
messageClient(%obj, '', "\c2You have nothing to pay!");
}
}
But you can pay up to 210 dems.
Maybe if you can find a better way.