Author Topic: Pixl's zombie camPAIN: part 2  (Read 2449 times)

I just decided to start a zombie campain so I kinda worked hard on it. As you can see it still needs more details and such. Which i am adding, but i got impatient and posted here.




« Last Edit: April 26, 2010, 08:58:26 PM by pixl »

Great Pixil ill Rate 9/10 needs lighting a little fire broken buildings and dark to get 20/10

I really need to make my own campaign. All I've been making is survivals. :(


I like it, nice and simple. Although the fences? in picture 2 are a bit odd.

Ya, the fence thing was kinda cheap. It is like those walls you see on the highway and such.






added:
Cars(one has an alarm)
Changed some features to work better
lights


That makes me want artistic skills. Great campaign! I once tried to make one back in V9 I think. Turned out pretty well, but I gave up on it. Now it's lost in my saves folder...

i consider the project a success now. People enjoy it.

one bug i hate is the zombies wont spawn in the sewer

i consider the project a success now. People enjoy it.

one bug i hate is the zombies wont spawn in the sewer

inb4changebotlimit.

What.


How does a car get into that position?

i thought tail lights on cars are red :o
and not bad, although some of the prop buildings are a bit like a box, try adding bits to them (awnings, different styles of roof, things like that)


Made a new level






This got way better appeal