I am currently making an FPS game for blockland. I think it is too easy to kill the bots. The bots just stand there and shoot you, and you open fire and they're dead. I was thinking of a sort of cover system for the bots, kinda like the combine have in hl2. When the bot detects an attacker, I want it to run and crouch/lie behind cover that I have told it to in the events. What would the events look like for that?