V2 - I just updated it to include, bots to sell it to and jobs, although its relativly simple job system.
V3 - I just included weapons and added a money variable to the stats brick near Rpg Tools
V4 - Now includes 2 added quests to obtain cash, Add-Ons also required now are Bot Events and Rot's Zombie Mod for the smaller bot spawn used in one of the quests
V5 - Only added another quest and fixed the sword issue I found where you can get the sword without paying
V6 - Updating soon after last one because the resource hit recievers had a small event bug that often screwed up dissapearance of the mineral, Also fixed it so it reset Variable DHits so that it doesnt disapear every time its mined
Well now I am not quite sure if this is enough. I originally had a jobs system that require certain exp levels and a cash payment to get the job but my bl crashed while I was working on that and this was my altest save. If you do not approve of this I will just have to rebuild that and maybe add some other stuff. Otherwise this is my 1st attempt to join. You need to have Vce events and Rpg tools which can be obtained using Rtb forums or the Rtb Mod manager.
The idea of this was to re-produce something simlair to what Iban's scripted resources did. This save includes 4 bricks that are evented to act in simalir ways. Ores will disapear after being drained of resources, same with the tree and it has alternating hit amounts meaning it isnt always 4 hits = you get ore. the reason there is an exp varaible is again because I had a job thing.
It's pretty simple I know, but its very useful and adds a bit more to the normal event rpgs where you hit the brick 3 times and it disapears and you get your ore, thats not much fun.