Author Topic: How to use EditApperance event.  (Read 727 times)

I'm making a class TDM, I want to change the apperance of the players buy class but i need to know how to use it.

I'm a good eventer, not builder, this will help!

open 2 blocklands load save change avitar remember to set as fav then look at brick say /applyav then look at event they should be onbotspawn in 2ed blockland do events but with onactivate thats all i can think of right now sorry if u dont get it on psp fingers r sore

holy stuff people these days have terrible spelling, and why would you need 2 blocklands open? you only need 1, and your way won't work as the input is onbotspawn, and it clears the event line when editing the input value

what i would do is make one brick, put onactivate>player>kill on it, then another brick and do the /apply av to it, then save it
open the save file in notepad, see the input event on the first brick with few event lines on it, the input should be onactivate, find and replace all the onbotspawn words with onactivate, then save it, and load it, and save the events with the event saver addon

holy stuff people these days have terrible spelling, and why would you need 2 blocklands open? you only need 1, and your way won't work as the input is onbotspawn, and it clears the event line when editing the input value

what i would do is make one brick, put onactivate>player>kill on it, then another brick and do the /apply av to it, then save it
open the save file in notepad, see the input event on the first brick with few event lines on it, the input should be onactivate, find and replace all the onbotspawn words with onactivate, then save it, and load it, and save the events with the event saver addon
thats good and sorry i was on my psp and i had been doing it all night (internet surfing on psp) so yer and i was tired

Way different than i thought of doing it, isn't typing the name or the face, decal, in the word box?

Can you please show an example?