Let's compare
My code:
function getPlayerID(%client)
{
for(%a = 0; %a < ClientGroup.getCount(); %a++)
if(ClientGroup.getObject(%a) == %client)
return %a;
}
package IDS
{
function gameConnection::autoAdminCheck(%this)
{
messageAll('',"\c7Player ID: "@ getPlayerID(%this) @" has joined the server!");
return parent::autoAdminCheck(%this);
}
};
activatepackage(IDS);
Your code:
function getPlayerID(%client)
{
for(%a = 0; %a < ClientGroup.getCount(); %a++)
if(ClientGroup.getObject(%a) == %client)
return %a;
}
package IDS
{
function gameConnection::autoAdminCheck(%this)
{
messageAll('',"\c7Player ID: "@ getPlayerID(%this) @" has joined the server!");
return parent::autoAdminCheck(%this);
}
};
activatepackage(IDS);