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fxDTSBrick::onRemove - still in renderNode!
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Topic: fxDTSBrick::onRemove - still in renderNode! (Read 850 times)
Gartanium
May 26, 2010, 01:44:46 PM
Sence the new update, blockland has crashed twice. The first time, I have no idea what the problem was but on the seconed time it crashed an error popped up saying fxDTSBrick::onRemove -still in renderNode!
Console log:
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Gartanium
May 26, 2010, 01:49:54 PM
The 2nd screen is me messing around with stuff /don't mock me :c
Ayxrion
May 26, 2010, 03:05:48 PM
Yea, that just happened to me. I don't know what it was
KINEX
May 26, 2010, 07:01:55 PM
Chiming in to acknowledge that I had this issue occur as well. I attempted to obtain a console log, but it appears to not have been logged.
tapemaster21
May 26, 2010, 07:03:38 PM
Mine also does this from time to time. Once with no mods and it just did it after I got mods.
Gartanium
June 01, 2010, 07:38:08 PM
Bump, it just happened to me again.
Gartanium
June 01, 2010, 07:38:43 PM
noedit: I didnt see there where other topics :|
mctwist
June 02, 2010, 02:39:18 PM
Lock this. Badspot found and fixed the bug.
http://forum.blockland.us/index.php?topic=112232.360
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fxDTSBrick::onRemove - still in renderNode!