Author Topic: [BAN] - Blockland Alliance Navy: Later, buddy.  (Read 306286 times)

huh. I guess it's the angle that makes it look weird.
The width from front to back does that too.

As for the open roosterpit, the glass bubble idea was just not cooperating. I figured that the addon would be enjoyed more universally this way too.

Here's an idea for V2:

Instead of the open roosterpit, why don't you make a sort of a locked-in type thing. As in like, sort of a gate above it.

oh I know why i think it looks weird
on your hand-drawing the wings looked shorter

Here's an idea for V2:

Instead of the open roosterpit, why don't you make a sort of a locked-in type thing. As in like, sort of a gate above it.
Well v2 is probably coming soon anyways because I just now stumbled upon a weird graphical glitch when the jet is viewed from far away.

oh I know why i think it looks weird
on your hand-drawing the wings looked shorter
Well I lied about it being exactly the same but it's pretty damn close, see?

If it's a bug fix, wouldn't it be like, V1.2?

Or are you actually editing the model?

If it's a bug fix, wouldn't it be like, V1.2?

Or are you actually editing the model?
Well, see if this happens for you. Try viewing the fighter from a long distance away, not zoomed in. Do you get some weird graphical glitch that shows the collision mesh?

If I was able to see the collision mesh, what would it look like?

derp
« Last Edit: August 20, 2010, 12:44:45 PM by Loopyla1 »

If I was able to see the collision mesh, what would it look like?

derp
It's a big ugly grey blob.