Author Topic: Holy Hand Grenade Needs Scripter.  (Read 2988 times)

Finally have scipt, just dunno how to package to beta.


Make the model goodish.

All it is, is a cylinder, geosphere and two boxes. It's Not that hard.
(Though it does seem a deal more plausible)

Ninjaedit: I just noticed you locked your other topic. That was very wise of you...

Does the script make the grenade play the same sound it makes in worms? That's the best part, this version better have it.

I want the smoke particle to be this:

How bout have it how it is in worms? Its like Crosses with white smoke around it.

« Last Edit: June 06, 2010, 12:45:36 PM by TheKhoz »

Now make a killer bunny!

I might make the killer bunny.

Do I win?
Yes.
Just remove that green and replace it with white.


I want the smoke particle to be this:


No.  Make the explosion particle like in the game worms 3-D, Infact, you should make a worms 3d weapon set! THAT WOULD BE SOOOO EPIC!!! :D

He shouldnt make it, someone else should.
Edit: Even if you asked him to do it it wouldnt be his models anyway...

The OP's model fails, he needs to look at the real Holy Hand grenade, which looks like my newest render.

inb4montypythonholyhandgrenad equote