Poll

Which class would you be?

Warrior
Magic user
Vegabond (theif,rogue)
Preist

Author Topic: Medieval Roleplay 1st edition-Characters  (Read 3068 times)

     This is pretty simple. Sign up, choose your class, race, weapons,etc. Then, I will call you via forum to the first meet. This is only on the forum. Anyone making there own rules/unserious post will be banned from this topic.

       BAN AREA                                                          Immediate play area
These people's posts are ignored                    This is easy.All new rules        
Nymethus- making rascist comments                                     by me. Here they are: Do what
                                                                                          you want.
                                                                                          Classes:Mage,warrior,archer.


The real game                                                
The actual game has different classes and adds races. Plus more weapons. This is undoubtedly better, but more complex.

Classes: Warrior 10 hit points at first level. All weapons available, except "Hard" weapons.
             Magic user 4 hit points at first level. "Easy" weapons available. Spells soon.
             Vegabond 6 hp at first level. Easy weapons available.Can use rapiers as well
             Priest 8 hp at first level."easy" and "Medium" weapons available.Can heal.Spells soon.                            

Races:Elf:bonus to Dex -1 hit point
         Dwarf:penalty to Dex +2 hit points
          Halfling:small,bonus to Dex,penalty to wisdom
         Human: No adjustments

The shop coming soon!
« Last Edit: June 20, 2010, 11:24:29 PM by Soviless »

But I wanted to be an black people :(



Medieval
Thanks. Why did i not spell check this? /facepalm
Human  Priest
Ok,what kind of weapons do you want? I have a list so tell me and I'll tell you if you can use it.

Ok,what kind of weapons do you want? I have a list so tell me and I'll tell you if you can use it.
I'm not really aiming to fight much, so I guess a dagger would be good. It should be rusty so anything I stab contracts tetstar fish.

My suggestion is a mace. But a dagger works. We have no rusty ones. Got to do that yourself.

Default Character   NOTE:Do not post abilities. I will do it.
Name:
Class:
Race:
Height:
Weight:

Abilities
Strength:
Dexterity:Agileness
Hit points:
Toughness:
Intellegence:
Wisdom:

Inventory
Item
Item...
« Last Edit: June 26, 2010, 12:49:24 PM by Soviless »

SHOP

WEAPONS

Item       difficulty to use      Dmg     Rate of fire      time to make/cost      range
Staff            easy                     1-7       1-2                 1 day or 1 gp            melee
Dagger        easy                     1-4       1-2                 2 gp                         melee/10 ft
Small crossbow  easy               1-8        1                   30 gp                         70 ft
Large Crossbow easy               1-9        1                   60 gp                         100 ft
longsword    medium                1-8       1-2                 10 gp                         melee
Axe             medium                1-8        1                   9 gp                          melee
Rapier         medium                3-6        1                   5 gp                          melee
Scimitar      medium                3-6        1-2                 6 gp                          melee
short bow    medium               3-6         1-2                5 gp                          melee
mace          medium               1-8         1                   11 gp                        melee
Large sword  medium              2-12       1                   40 gp                         melee
large axe      medium              1-12       1                   35 gp                         melee

Make note that this is not ALL the weapons in the game. This is just what's available right now to your character.

it seems I made a rascist comments


Name:kyillou Adde (Killyou Dead unscrambled)
Class:Vegabond
Height:
Weight:

Abilities
Strength:
Dexterity:Agileness
Hit points:
Intelligence:
Wisdom:

Inventory
Dagger,rapier
GP:14
[/quote]
« Last Edit: June 21, 2010, 02:07:02 PM by Moocow »

Ok, remember, the vegabond is not a huge melee combatant.
_____________________________ _____________________________ ___________________
Info on the common races

Race     Height      weight     age           Start age
Elf        4'8"-5'5"    98-140    100-1000  100-150
Dwarf   3'0"-4'6"    100-190   90-600     90-130
Halfling  2'6"-3'4"    30-90      60-400     60-100
Human  5'6"-6'5"    100-180   15-100      15-20 

« Last Edit: June 21, 2010, 08:42:39 PM by kanew2000 »

Name: Father Onily
Class: Priest
Height: 3'6"
Weight: 156

Abilities
Strength:
Dexterity:Agileness
Hit points:
Intellegence:
Wisdom:

Inventory
Dagger
Crossbow