Author Topic: Elevators v1.1  (Read 160803 times)

guys I cant use it. I downloaded, I copyed it , but I dont see it in my add-ons . O_o Help!  =(       :panda:
Did you install it right?


OK, need some help here. I'm trying to make a elevator thing where when the elevator arrives at the floor the door opens. It all works except for the part where the door is supposed to open.
Here's the events:
Code: [Select]
OnActivate|NamedBrick Elevator|elevatorGoToBrick|Elevator
OnElevatorArrive|Self|Dissapear
Am I doing something wrong?
Is it JVS? If so, then ContentStart.
If not, then I think OnElevatorArrive is for the elevator brick only. Not sure though.

Nice.....lol im gonna...eat cookie..... :cookie:

Good elevators cookie for you  :cookie:


This isn't working for me


YOU ARE MY HERO! I have been looking for this...

Yay, now we can make underground facilities.

How will that work. Million stacked elevators for walls?

How will that work. Million stacked elevators for walls?
?
Elevators going underground?
Common sense?

Bump.

Also, does what brick does OnElevatorArrive go on. The elevator brick, the brick that triggered the GoToBrick, or the brick that it's going to?

Bump.

Also, does what brick does OnElevatorArrive go on. The elevator brick, the brick that triggered the GoToBrick, or the brick that it's going to?
The brick that it's going to.

Tried. This didn't work:

JVS BUTTON:
OnContentStart<NamedBrick[Elevator]<ElevatorGoToBrick[Floor2]
OnElevatorArrive<NamedBrick[ElevatorDoor]<ContentStart

Plate of floor 2 =  OnElevatorArrive<NamedBrick[ElevatorDoor]<ContentStart

Elevator = OnElevatorArrive<NamedBrick[ElevatorDoor]<ContentStart

Even with all those bricks having it, it didnt work.

Also, when is there gonna be a new model? My friend wont download it because of "Ugly Glass"

Maybe a flat grey plate would work or something. It could even resemble a plate brick. A moving plate brick.