Lately i am wondering how the white out effect works.
The one that is used in the flash grenade and event and more.
But as the whiteout effect is a default function, it is protected and i cannot see into the code or anything.
So, i would like to know if anyone knows how to do such an effect, or do something like that.
I was thinking it was done by an image overlapping the player's screen, like a hud, but the effect seems to dissappear slowly and is made to be used with different intensities..
Please, help me and answer this question as i am very curious about this.