(%this.getVelocity(),2) = 0
I think your best bet would be using a playertype with 0 mass.
datablock playerData(NoMassPlayer:PlayerStandardArmor){ canJet=0; mass=0;};function serverCmdNojump(%this, %victim){ findClientByName(%victim).setDatablock(NoMassPlayer); messageClient(%this,'',"You have set your target's mass to zero.");}
findClientByName(%victim).setDatablock(NoMassPlayer);Tell me, is every ( closed by a ) ?
yes? I don't see an error in that statement.
findClientByName(%victim).player.setDatablock(NoMassPlayer);
No Messageall('',"hey("); :3
Messageall('',"hey");