Author Topic: My attempt at an RP mod. DDRP  (Read 5340 times)

Okay here's what's done and working so far:

Land buying and selling.
Can only build on your own land.
SellVehicle Event.
SellItem Event.
Default Mandatory Minigame.

I'll be starting the mining job next, then the soldier job, then probably start working on the crime/police system before going on to other jobs and features.

Sounds good :D I actually have to go now :(

Otherwise, you should also make a /help or /manual command before starting all of that major work. Mainly so you have most of the help file finished, and its not all of a "Remember each command" thing for you in the end when you go to make the /help command.

Sounds good :D I actually have to go now :(

Otherwise, you should also make a /help or /manual command before starting all of that major work. Mainly so you have most of the help file finished, and its not all of a "Remember each command" thing for you in the end when you go to make the /help command.

Ya, I guess I should.
I've started the mining mod, now I just gotta add a selection of ores and power ups and such. But it does work up to the point where you can buy a pickaxe and mine dirt for 1$ each. After I add ores and lava and such I guess I'll start on the crime and police aspect of the game.


hunger mod pls
I guess I can try to add some food selling in here, any good food items out there already?

I guess I can try to add some food selling in here, any good food items out there already?

Polymer released a hunger mod. Though, I'm sure it just works on a hunger variable and a schedule.

Polymer released a hunger mod. Though, I'm sure it just works on a hunger variable and a schedule.
Doesn't sound like much of a mod.
Just a couple lines to decrease a client variable and eventually kill them.

Tom

Doesn't sound like much of a mod.
Just a couple lines to decrease a client variable and eventually kill them.
It's a simple mod, but not as simple as you think it is. It also has buying/selling food (events and sell bricks), cannibalism, and supports VCE events.

But there is really no point in using it.

It's a simple mod, but not as simple as you think it is. It also has buying/selling food (events and sell bricks), cannibalism, and supports VCE events.

But there is really no point in using it.
Cannibalism.
:O

Make it so that police would need a warrant to open a door.

"Judge, I'd like a warrant to open my office door."

Might be able to model

Might be able to model
Heh, I guess I will need some models for this.
I can sorta model, though if you can do any better that'd be great because I'm not that good.

May I also beta test it?
EDIT:I can model weapon's or prop's.
« Last Edit: July 07, 2010, 08:59:28 AM by spartan101 »

Polymer released a hunger mod. Though, I'm sure it just works on a hunger variable and a schedule.
Polymer's mod was fun, but I really didn't like it. It took forever to get a decent job.

May I also beta test it?
EDIT:I can model weapon's or prop's.
Sure, testing server will be up in a few hours.

No hunger mod. Lets say you are in a cave and need something to eat, you JUST get to the prize/treasure and you die of starvetion.