Author Topic: RPG help  (Read 580 times)

i have the variable events and im trying to make a midivil rpg with mining and exp all i need to know are the events so that only players of a certain mining level can mine things and how to make a player lvl up when they reach a certain exp

it's simple logic, if you can't figure it out, you don't deserve to be able to make it

it's simple logic, if you can't figure it out, you don't deserve to be able to make it

you didn't answer the question..... don't be rude either....... he just wanted some help.

Maybe make a button press to level up, so if they have a certain level, and have more than a certain experience number... :/

did you read this? i cant figure out HOW to make it level up

why not? just check their exp and if it is a certain amount, level them?


it keeps leveling up more than 1 even though i have it set to addvariable->lvl->1

nvm i figured out when i was trying to make it lvl when you got to 100 exp i left a lvl up variable event in so trying again

now it displays blank also sorry for quad post

My word of advice:
If you can't even spell Medieval, I doubt you can correct event an RPG.


I will now quote my event saves:

Quote from: event saves lolol
EVENTS 18
1   0   onVariableTrue   Self   VCE_ifVariable   pick   1   0   1 6
1   0   onVariableTrue   Self   VCE_modVariable   0   pick   2   1
1   0   onVariableTrue   Client   BottomPrint   <color:FFFF33>Iron Ore<color:FFFFFF>: <var:br:pick> chops left.   3
1   0   onVariableFalse   Self   VCE_modVariable   0   pick   0   25
1   0   onVariableFalse   Self   fakeKillBrick   0 0 0   15
1   0   onVariableFalse   Client   VCE_modVariable   Ore   1   12
1   0   onVariableFalse   Client   BottomPrint   <color:FFFF33>%1<color:FFFFFF>: <color:FFFF33>Ore<color:FFFFFF>: <var:cl:ore>   3
1   0   onActivate   Self   VCE_retroCheck   2   4   1   8 8
1   0   onVariableTrue   Self   VCE_modVariable   0   pick   0   25
1   0   onAxeHit   Client   ChatMessage   This is not a tree.
1   0   onPickaxeHit   Client   VCE_ifVariable   picklevel   4   6   11 13
1   0   onVariableTrue   Self   VCE_retroCheck   1   1   1337   0 0
1   0   onVariableFalse   Client   ChatMessage   <color:FFFF33>System<color:FFFFFF>: You do not have a high enough pick level. (Level six)
1   0   onVariableTrue   Self   VCE_ifVariable   pick   5   0   14 15
1   0   onVariableTrue   Client   VCE_modVariable   pickexp   1   18
1   0   onVariableTrue   Client   CenterPrint   <color:FFFFFF>You mined the ore and gained <color:FF00FF>18EXP<color:FFFFFF>.   3
1   0   onPickaxeHit   Self   VCE_ifVariable   pick   5   -1   17 17
1   0   onVariableTrue   Self   VCE_modVariable   0   pick   0   25

Instead of raging about their lack of knowledge, do something about it.  :cookieMonster:

My word of advice:
If you can't even spell Medieval, I doubt you can correct event an RPG.
well sorry it was a typo i know how to spell medieval