Poll

Should I add grass?

Yes
17 (70.8%)
No
7 (29.2%)

Total Members Voted: 24

Author Topic: My ZAPT map (image heavy)  (Read 1921 times)

I made a ZAPT map, and here are the pictures. Feel free to rate x/10.

Overview of the map.

The spawn point.

The mountain going down from the spawn point.

A bridge going across a pond.

The deep pond/lake where you unlock the door to the safehouse.

The house where you unlock the door to the safehouse.

The dam holding back the water.

Exterior of the warehouse.

The hole to get in the warehouse. The doors are locked :3

Interior of the warehouse.

The way out of the warehouse.

Huh? Whats this?

Annd finally, the safehouse. I will have this server up and down all day.

i like it, although it seems a little too greyscale. but thats just me.

Looks very nice. I like the choice of colors, 8.5/10.

Yeah, I used Squideey's colorset.

Appears well-made, but it looks like you tried to copy Iban and Bushido's ZAPT ice mountain map.

:-/ Is there anything I can do to make it look "not copied"? I wasn't trying to make it look like any of the other ZAPT maps out there.


if you add grass, dont use the emitter and i reccomend dont just use the same green for all the grassy areas.

It needs more detail, and the secret weapon's spawn should be invisible.
:-/ Is there anything I can do to make it look "not copied"? I wasn't trying to make it look like any of the other ZAPT maps out there.
Make it so you climb up instead of going down a mountain, if you like.

Hm...If I made everything more "alive" with more greens, I think that that would make it look more my own.



oh dang the building looks very nice but can you add what the um...tell me the links for the doors