Author Topic: Setting Relay...  (Read 483 times)

What kind of event you have to make when a person steps on the brick, the person kills himself and spawns at that brick?

(0)   onPlayerTouch/self/setAsCheckpoint
(33) onPlayerTouch/player/kill

How about no Self Delete?

How about no Self Delete?


Make it like this:

(0) OnPlayerTouch --> NAMED BRICK --> setPlayerTransform --> Relative
                                 The target brick