Author Topic: Locking; Looking for any last bugs then posting in Add-ons. SfBl Client: V1.9  (Read 5377 times)

Chrono, I made a few important fixes and put the version at 0.9
But I assumed you were asleep anyhow, when and if you want to work on the mod just tell me, I'll wait for you.


Also, with the packet logging feature I got some interesting files, here's a small one:

Code: [Select]

===============================
Another opening of Blockland...
===============================
 
SSDD - PACKET OUT: SYJ LOC NON|
SSDD - PACKET OUT: SYJ ATH DrenDran|-snip-?
SSDD - PACKET IN: SYJ ATH OKAY
SSDD - PACKET IN: SYJ CON DrenDran
SSDD - PACKET IN: SYJ TOT 1
SSDD - PACKET IN: SYJ USR DrenDran
SSDD - PACKET OUT: SYJ CHT Okay.|
SSDD - PACKET IN: SYJ CHT DrenDran: Okay.
SSDD - PACKET OUT: SYJ LOC NON|
SSDD - PACKET OUT: SYJ PNP DrenDran|
SSDD - PACKET IN: SYJ PNG
SSDD - PACKET OUT: SYJ PNG
SSDD - PACKET IN: SYJ CHT DrenDran pinged back after 221 .
SSDD - PACKET OUT: SYJ DPM DrenDran|Hey, this is a PM.?
SSDD - PACKET IN: SYJ DPM DrenDran messaged: Hey, this is a PM.
SSDD - PACKET OUT: SYJ CHT Lol.|
SSDD - PACKET IN: SYJ CHT DrenDran: Lol.
SSDD - PACKET OUT: SYJ LOC NON|
SSDD - PACKET OUT: SYJ LOC NON|
SSDD - PACKET OUT: SYJ LOC NON|
SSDD - PACKET OUT: SYJ LOC NON|
SSDD - PACKET OUT: SYJ LOC NON|
SSDD - PACKET OUT: SYJ LOC NON|

I think you're going to encounter capacity issues down the line. I've had to put a lot of work into making sure the chat server for RTB can handle >500 concurrent connections and it doesn't look like you've put much thought into that.

I think you're going to encounter capacity issues down the line. I've had to put a lot of work into making sure the chat server for RTB can handle >500 concurrent connections and it doesn't look like you've put much thought into that.
I have to admit, I've never really had to think about ultra high capacity servers.
There's a fairly hard coded limit of 100 users at a time currently.

I guess I could either wait and see if it's going to be a problem, or take a serious look at it now.

I'd recommend addressing it early if you intend for this to be a mainstream chat application for Blockland users. Fixing this sort of thing is probably going to require a lot of changes to the way you manage connections at the moment.

I'd recommend addressing it early if you intend for this to be a mainstream chat application for Blockland users. Fixing this sort of thing is probably going to require a lot of changes to the way you manage connections at the moment.
I'll take a look at it, but there would seem to be no way to test out what works best until I get a larger userbase, because it's harder to test if a server can handle 500 users at a time when the most you've ever gotten at the same time was five. But hopefully once the first people start joining our growth rate will speed up.

I think you're going to encounter capacity issues down the line. I've had to put a lot of work into making sure the chat server for RTB can handle >500 concurrent connections and it doesn't look like you've put much thought into that.
Hmm that means if 500 people connect the 501th won't be able to?

If anyone is having problems connection to the chat server, specifically with getting an 'invalid password' error, please tell me so I can fix it.

If anyone is having problems connection to the chat server, specifically with getting an 'invalid password' error, please tell me so I can fix it.
i have it

I like this Mod and i can help edit the GUI if you want me to
« Last Edit: July 13, 2010, 11:12:31 PM by Max4344 »

I like this Mod and i can help edit the GUI if you want me to
Do you still have problems with your password?
Also, if you could maybe help me fix the resizing bug this add-on has had from the start, that'd be a help.
Thanks.

Tom

Also, if you could maybe help me fix the resizing bug this add-on has had from the start, that'd be a help.
Thanks.
I think the chat lines cutting off is an engine thing (It would be a waste of time to render chat lines you can't see, right?). The only way to fix it would porbably be to store all the chat lines and re-write the whole chat whenever it's resized.

I think the chat lines cutting off is an engine thing (It would be a waste of time to render chat lines you can't see, right?). The only way to fix it would porbably be to store all the chat lines and re-write the whole chat whenever it's resized.
It's not an espically bad problem.
I guess I could just add a command that adds a line and removes it, or just adds a blank line, either would fix it.

Tom

Or just not make it resizebale.

Or just not make it resizebale.
Eh, I guess, but I'd have to make it larger.
Also, I made it so you don't need passwords anymore, and reset passwords.
So everyone can log in now.

Do you still have problems with your password?
Also, if you could maybe help me fix the resizing bug this add-on has had from the start, that'd be a help.
Thanks.
i can try to fix it but if you open the GUI in torque 3d that also happens i am going to look into and see what i can fix