Author Topic: Locking; Looking for any last bugs then posting in Add-ons. SfBl Client: V1.9  (Read 5445 times)

Tom

i can try to fix it but if you open the GUI in torque 3d that also happens i am going to look into and see what i can fix
I've already fixed up the GUI and am going to send it to him right now.

I've already fixed up the GUI and am going to send it to him right now.
Like I said in my reply PM, the new GUI looks great.
Thanks.

I plan to add the ability to create chat rooms of your own, and link them to your servers, so you can combine chat from a chat room to a server.

Now here's a list of today's users:
Code: [Select]
DrenDran
Polymer
Uxie
TsuruyaNagato
Flush535
Jeep
NEkram
FrenchRyan
TomTheGeek
Chrono
Adam487
shortazn97
DannyBoy
Svenne
agen
Julius
Max4344
Aml
Obibital
Roarz
TheRecon
Ben4631

Tom

I'm going to add a thing that looks up players location in the master server so you can see the name and info about the server they are in before you join it.

Make it so that you can add players by yourself.
Lol, XServer plus this.

Make it so that you can add players by yourself.
Lol, XServer plus this.
Add players by yourself?
What?

Also, this will be like XServer, but you can get it outside of servers too. With friends lists, pinging PMing etc.

Tom

It's usually a good idea to delete file objects when your done...

It's usually a good idea to delete file objects when your done...
I see you've been making useless connections to the server. Well I made it so the server disconnects any clients that have been online for more than 15 seconds that aren't still authenticated. I'll also use your getKeyID suggestion somehow.

Tom

I see you've been making useless connections to the server. Well I made it so the server disconnects any clients that have been online for more than 15 seconds that aren't still authenticated. I'll also use your getKeyID suggestion somehow.
Yeah, sorry took me a few trys to get your server to give my bot a password.

And you need to make add ping timeouts too.

And you need to make add ping timeouts too.

That's not how the pings work.
When you type '/ping <name>' you send a packet that says 'SYJ PNP <name>|'. When the server gets that packet, it finds the client with name <name> and sends a packet saying 'SYJ PNG' when the client gets that it sends back 'SYJ PNT' which the server then receives and if the requesting client is still online it will send a chat message that says how long it took to respond. The server doesn't wait for pings, and only one can be active on a client at a time.

Tom

What I'm saying is that the server should routinely send a ping packet, and if it doesn't get it back in soon enough (within maybe 56 seconds), it should kick the user off.

What I'm saying is that the server should routinely send a ping packet, and if it doesn't get it back in soon enough (within maybe 56 seconds), it should kick the user off.
You mean query users with an automatic ping, yeah I guess I could do that.
Also you don't need to /createchatroom if you want to make/join a room just use /join and it will make the room for you.

By V2 I hope to implement the ability to choose a style, or type, for your server and to have the client be able to sort the server's list by the types.

This is what it would look like:


The change in the GUI is already going to be in the next update, but I'll probably add an option to disable it. (would require restarting for it to take effect)

Possible place types include:

TDM - Team Death Match
FFA - Free For All
FRP - Family Role Play (If I could have it forget the alphabet and move it to the bottom I would)
JRP - Jail Role Play
CRP - City Role Play
OBY - Obstacle Coarse / Challenge map
FRB - Free Build
GRP - Other kinds of roleplay servers like the mining mod and such.
UND - Undecided.

Overlap

I have no idea why your buttons are square and not round, and what's that mod you have in the background?
Will, I removed the options button and centered and moved up the Chat button, it should be out of the way for you now.