this is my code now, but not working still...
Server.cs
package NewPackage
{
function paintProjectile::onCollision(%this,%obj,%col,%fade,%pos,%normal)
{
%c = %this.player.client;
commandtoclient(%c,'centerprint',"Hey!",2);
Parent::onCollision(%this,%obj,%col,%fade,%pos,%normal);
}
};
activatePackage(NewPackage);
Wait is paintProjectile::onCollision when you paint a brick?