Spark Plugs - Lasts for 10-15 seconds, deals 20 or so damage in a range around you (not through walls) every two seconds with large particle effects
Frag Rounds - Minor radius damage on hit for normal projectiles (check Projectile::onExplode for the owner I think) - lasts for 20 rounds on standard weapons, 1 clip on any ammo-using weapons
Incredijuice (looks like
this) - Light damage under about 20-30 is negated, but lasts longer than Invincicola
Mega Clip (looks like a giant Battle Rifle clip with huge numbers of bullets coming out the top so it's visible) - Weapon ammo (current gun or all in inventory) set to 999 for a limited time "Infinite Ammo" and then to the default once it runs out 10-15 sec
Parrying Sword - All damage dealt to you is 'retaliated' to the firer (you still get hurt, doesn't require any action from you like carrying it)
?? - Respawn once on the spot (a few seconds later) with full health and same weapons if killed during a certain time limit
?? - Automatic reflector on projectile type weapons e.g. rockets, grenades, bullets maybe but not sniper or pistol rounds. Invisible to opponents but with a large effect and sound when something is reflected.
?? - Knockback is reduced or negated (25+ seconds)