Introduction
TDM_Riverside is a run-of-the-mill TDM with capitalists hatin' on muslims. It's a TDM I made after reading too much Tom Clancy. There are two factions, the European Federation and the Kingdom of Bakkar. The European Federation is a much more precision-based, stealthy faction. The Kingdom of Bakkar relies more on infantry rushes and tank power. So, each faction has their own perks and unique classes. The European Federation Gets the Sniper class instead of the designated marksman, and has one tank and a jeep. Their Anti-tank class also gets an extra RPG. The Kingdom gets the Royal Guardsman and has two tanks.
Class loadout: Eurofed
Soldier: your basic infantryman, gets body armor to make up for uselessness.
Is armed with:
- Assault rifle
- Modern Pistol
- Body armor
Support Gunner AKA Heavy: A defensive unit, but can also act offensively as well.
Is armed with:
- Light MG
- Modern Pistol
- Landmine x2
Sniper: The main precision combat soldier, it excels at long-range combat but suffers greatly at close range.
Is armed with:
- Classic rifle
- Combat knife
Platoon Sergeant: A leader only class, can call in two artillery strikes.
Is armed with:
- Pump shotgun
- Covert pistol
- artillery beacon x2
Anti-Tank: Self explanatory. PRIMARILY ENGAGES TANKS. However they CAN use their RPG launchers against fortified infantry.
Is armed with:
- Stick grenade x2
- Submachine gun
- RPG
Recon: Stealth infiltration soldier, this class excels at infiltrating enemy defenses and causing disruptions from the inside.
Is armed with:
- Silenced Submachinegun
- Silenced pistol
- Cloak and Dagger
Class loadout: Kingdom
Soldier: your basic infantryman, gets body armor to make up for uselessness.
Is armed with:
- Assault rifle
- Pistol
- Body armor
Support Gunner AKA Heavy: A defensive unit, but can also act offensively as well.
Is armed with:
- Light MG
- Pistol
- Landmine x2
Designated Marksman: The main precision combat soldier for Kingdom, it excels at mid-range combat, and can hold its own at close range.
Is armed with:
- Classic Rifle
- Modern Submachinegun
- Combat knife
Platoon Sergeant: A leader only class, can call in two artillery strikes.
Is armed with:
- Pump shotgun
- Covert pistol
- artillery beacon x2
Anti-Tank: Self explanatory. PRIMARILY ENGAGES TANKS. However they CAN use their RPG launchers against fortified infantry.
Is armed with:
- Stick grenade x2
- Submachine gun
- RPG
Royal Guard: The unique class for Kingdom, the Royal Guard is primarily a shock trooper, meant to break the stalemates that commonly occur on the battlefield.
Is armed with:
- Battle Rifle
- Katana
- Frag Grenades x2
The actual build.
Still WIP, pics of what IS done are here.



So far I've got:
- The bases
- The central battlefield
- and about 75% of the cubescape
done. Keep checking in for progress and maybe even a server icon and/or save.