It is what it is.... I have recently made a playertype and when someone spawns him (its a ridable playertype) all connected clients on my server crash. I sent it to my friend and had him host it, and it crashed all clients but him. I have no clue what is going on, all of the needed sequences are accounted for (some are still set to root untill I can finish all of them but that really shouldnt make any difference.) I need help. Some of the geometry of the model is off as a playertype(EG: Triangles seperating, geometry flying through walls, etc) but the model looks fine and doesnt crash anyone as a static shape (on a brick rather than as a bot). The geometry errors are random; they change everytime I spawn/respawn the model. The model was made with blender. Anyone have similar issues and/or know how to fix them?