So it would basically be something like this.
package Test
{
function gameConnection::onDeath(%client, %killerPlayer, %killer, %damageType, %damageLoc)
{
parent::onDeath(%client, %killerPlayer, %killer, %damageType, %damageLoc);
messageclient(%client,"","You died fool.");
}
};
activatepackage(Test);
Edit: I started to mess with the script some and this is what I have so far. It isn't much though.
Now I just needs to somehow recognize how many players are left on each team, and then once there's only one left it says the message.