Author Topic: Blender to Blockland - Color Issue  (Read 1810 times)

Hai. I don't now i you've seen my last post. But if you did, you probably know about my Thompson. I put it into blockland, and it works GREAT! However. For a finishing touch, I added colors. Prefably gray. C look



Yay! good model ad it works. But. It appears differently.Les see if you notice the difference. If you give up, scroll down. Dur



(Note: the yellow thing is the shell.)   Derp. Hard to miss it turned white. Do any of you know how to make it appear the color I made it in Blender? Thanks


If everything fails UV map it, as the .dts exporter does not handle blender materials well.

I would help but I woke up an hour ago and still need to eat..

Hm, any UV Mapping video tutorials? (I hate text tutorials O_o)

Hello? Is there any UV video tutorials?


You have to assign it a material.

Hello? Is there any UV video tutorials?
Wait atleast an hour or so for a reply. can't expect in 10 seconds. Just saying.

In this case, you will have to set DoColorShift=true and find the decimal values of the color of the gun. Then set the color shift to that set of three numbers.