tell me, why this is showing up as a blank box, instead of just the exclamtion, thanks!
function serverCmdalert(%client)
{
if(%client.player !$= "")
%client.player.emote(alertprojectile);
}
datablock ParticleData(AlertParticle)
{
dragCoefficient = 5.0;
gravityCoefficient = 0.0;
inheritedVelFactor = 0.0;
windCoefficient = 0;
constantAcceleration = 0.0;
lifetimeMS = 500;
lifetimeVarianceMS = 0;
useInvAlpha = false;
textureName = "base/data/particles/exclamation";
colors[0] = "1 1 1 1";
colors[1] = "1 1 1 1";
colors[2] = "1 1 1 1";
sizes[0] = 0.9;
sizes[1] = 0.9;
sizes[2] = 0.9;
times[0] = 0.0;
times[1] = 0.2;
times[2] = 1.0;
};
datablock ParticleEmitterData(AlertEmitter)
{
ejectionPeriodMS = 35;
periodVarianceMS = 0;
ejectionVelocity = 0.0;
ejectionOffset = 1.8;
velocityVariance = 0.0;
thetaMin = 0;
thetaMax = 0;
phiReferenceVel = 0;
phiVariance = 0;
overrideAdvance = false;
lifeTimeMS = 100;
particles = "AlertParticle";
doFalloff = false;
emitterNode = GenericEmitterNode;
pointEmitterNode = TenthEmitterNode;
uiName = "Emote - Alert";
};
datablock ExplosionData(AlertExplosion)
{
lifeTimeMS = 2000;
emitter[0] = AlertEmitter;
};
datablock ProjectileData(AlertProjectile)
{
explosion = AlertExplosion;
armingDelay = 0;
lifetime = 10;
explodeOnDeath = true;
uiName = "Alert Emote";
};