onplayer touch> player> disable damage true
So, the actual brick with event is the 'zone.' I think this can be useful, like my weapon..choosing...spawnroom thingamajig.
I put the event on a brick in the doorway to a city and on the doorway to the wilderness and the city is no damage and wild is damage
Can you put a timer in it for when after a certain number of milliseconds the noplayerdamage thing wears off on the user?