Author Topic: [Game] Roll to Dodge  (Read 66575 times)


Make a few more Warning signs and put them around the dirt house before taking a nap.

Kicking me out for getting lucky in a luck based game is like kicking someone out of a sniping game for being too accurate.

Kicking me out for getting lucky in a luck based game is like kicking someone out of a sniping game for being too accurate.

Sniping and Dice Rolling are completely different.


Sniping takes Aim, Skill, and Timing.

Dice Rolling takes hand and a throw.

You missed the point.

Asking someone to be kicked in a luck based game for being lucky.

I dont even think you should be kicked.

JJA0 is doing the rolls here.

You missed the point.

Asking someone to be kicked in a luck based game for being lucky.
Some sort of energy wave that makes all your powers go away/weaken would be fair.

Some sort of energy wave that makes all your powers go away/weaken would be fair.
How about no?

If he roll a one while loving with the purple crystal i will probably hurt him severely. Bushi rolled high enough to hurt master and masters dodge roll was awful. Just like your dodge roll for the cat was a 4. So you managed to get out of the way.

Chrono : [6]Ooo finally something you can kill. You quickly follow the path of destruction until you come to a clearing. You decide to hide on the edge of the clearing until an opportunity to attack them would present himself. After awhile you see one of them go into his house for something the other one is just sitting there. So you decide to sneak up on him but before you can get into the clearing you trip over and make a loud crashing sound. You freeze watching the guy but he doesn't seem to notice it. You decide to stay in your hiding place.
Inventory
- Bloody knife
- Strange cube
- Purple crystal (Drains life energy if touched by a living thing)
Injuries
- Leg wound (-1 to anything using legs)
- Deep wound (Pass out if 1 is rolled twice while injury is present)
Abilities
- Night vision (No -1 for darkness)
- Weak flight (Can't fly too high or power will malfunction)

? : [5-1=4]Yike! You dash through the the forest and come out onto a beach. You turn around and don't see the big cat anywhere. It probably stopped following you after you got onto the beach. It looks like your near a bay. You went straight through the forest to the other side. Weird.
Inventory
- Short sword (+1 to close combat)
Injuries
- Eye damaged (-1 to searching and spotting dangerous things.)
Abilities
- Bad luck (5 is treated as 2)


Bushido : [2]
You don't want to wast any arrows you you try to transmute the arrow back into a better material. However its probably better to actually know what you want to turn the thing into so you manage to turn the arrow into lead that startles you into dropping it onto your foot AGAIN.
Inventory
- Bow and 17 arrows
- Strange glowing rock (red)
- Smooth white rock
- Lead arrow
Injuries
- Lead arrow in foot (-1 to running/dodging ect)
- Possible lead poisoning (roll 1 twice while arrow is present)



Menen : [3]
You sit down and play with the dirt. You manage to make a castle like structure in the dirt after awhile but nothing really interesting happens. Its kinda quiet though. Too quiet.
Inventory
- Knife
- Stick
- 4 vines
- 1 poison ivy
Injuries
- Deaf
Abilities
- Healing power with pain suppression

Scarpelt : [6]You stare at menen for a few seconds then walk over and make a crude sign that says keep out and randomly stick it into the ground. You walk past menen and go into your little house and lay down for a few seconds. A few moments later your fast asleep.
Inventory
- Machete
- Slingshot
- Glowing rock (blueish)
- Edible plants
Injuries

Cybertails1998 : [6]I don't know what the hell your talking about. You have just landed on the island you have been told so much about. You step off your medium sized ship and tell the rest of your crew to stay on the boat. You told them you are going to stay awhile on the island and will call them to pick you up when you have finished searching the island. They throw out your equipment and tools then drive off. They did however manage to remember your revolver for anything dangerous on the island.
Inventory
- Revolver

2 turns till the sun rises.
« Last Edit: August 19, 2010, 07:12:26 PM by JJA0 »

Try and find lucky charm/remove this bad luck.

Attempt to sneak in through a window.

Attempt to sneak in through a window.
I recommend throwing that purple crystal.

Throwing it means I don't have it.

Survival Instinct tells me something is not right, and I go and wake Scarpelt.
« Last Edit: August 19, 2010, 07:37:32 PM by Menen »

transmute lead arrow into a bandage, and another into a telescopic bow sight

Wait.

What ever happened to 6 Being "Over Shot"

JJA0, you are treating 6 as if it's SUPER GOOD. When in the OP you said it was "Overshot"

Which means almost all of Chrono's Rolls should of been overshot.

« Last Edit: August 19, 2010, 07:51:26 PM by Menen »