Author Topic: New Weapon: The RocketBox  (Read 2778 times)

Okay, I'll work on the model tomorrow.
It's 4:50 AM right now.

Bump for semi great justice. >:3
Working on the model now.

Package onMount/onUnMount.

Package onMount/onUnMount.
Not having it packaged wouldn't cause a syntax error like what he posted.
He still hasn't responded to what I posted about it, so IDK.

The location of the error sounds like something before it.
Such as the random } before it, though that may be a part of another function that you accidently copied.

Copy/paste the function before those.
I tried, but it still happened. :c



Yes.

onMount, onUnMount, and whatever function is before it.

The model is pretty bad.

The main body is practically a rectangle with one side sized up.


It's way to large.
I think its suppose to look like that
like scare off the mailman with its tackyness.

If you're using my ammo script you will need to call Parent::onMount so that it gives the weapon its initial ammo supply when you first pick it up.

Tom

I don't like adding hands D: It looks unnatural on the blocko model.
« Last Edit: August 12, 2010, 07:24:37 PM by Tom »

I don't like adding hands D: It looks unnatural on the blocko model.
Agreed.
Doesn't it also break custom hand appearances (hooks, different colors)?

Tom

Doesn't it also break custom hand appearances (hooks, different colors)?
Yeah.