Poll

CLAN THEME SONG GO

Robots FTW (Surburb fulfilled my request.)
16 (66.7%)
Cowbois - Shadow Dancer
1 (4.2%)
Hasta Luego Manchengo(Really cool IMO)
2 (8.3%)
Caravan Palace - Clash(Screw you Mack, this is awesome :3)
5 (20.8%)

Total Members Voted: 24

Author Topic: [iEvT] iEvent - BiT Topic Up!  (Read 267245 times)





ccccccccccccccombo breaker


Iiiiiiii Nnnnneeeedddd mmmyyyy pppoooossssiiiittttiioooonn bbbaaaccckool kids klub ppploooooxx

I now declare this clan to be the new stuffpost clan.

I now declare this clan to be the new stuffpost clan.
No fuk u

Iiiiiiii Nnnnneeeedddd mmmyyyy pppoooossssiiiittttiioooonn bbbaaaccckool kids klub ppploooooxx

You need to reapply. I believe I kicked you for inactivity.


Bump
Ugh, school tomorrow :(

Hey, I'm writing a code that is already over 2600 lines long to work with CityRPG to create a perk system, does that still violate the application rule, even if the only part of Iban's script that is included is the required saving system? Do I need to make it a standalone script to only work in a minigame without CityRPG?

Hey, I'm writing a code that is already over 2600 lines long to work with CityRPG to create a perk system, does that still violate the application rule, even if the only part of Iban's script that is included is the required saving system? Do I need to make it a standalone script to only work in a minigame without CityRPG?

I personally think that yo can do that for reasons. Not like all scripters' use their own code.

Tom didn't host yesterday. We were playing TrackMania.