getSubStr(%brickName, 1, strlen(%brickName) - 1);
It returns the trust level between two objects. example: getTrustLevel(%brick, %client)0 is no trust1 is build trust2 is full trust3 is the "owner" trust
Well, not just between brick and client.Can be any combination between: bricks, clients, players, vehicles, and not sure about projectiles.
MOAR QUESTION!!For some reason, I will use setName to change the name of a brick, but when I use an event, such as onactivate>namedbrick(Nameofbrickchanged)>disappear>5It will do absolutely nothing. Is there something I need to refresh?
You'll have to mess around with the brick's brickgroup.
if(%name $= "") %brick.setName("");else %brick.setNTObjectName(%name);
No. Don't try talking about things you know nothing about; it only confuses people.