Author Topic: Why are we the only game without a nuke?  (Read 4111 times)

Why are we the only violent sandbox game that doesn't have a nuke?


We do.

But we don't want it to so we failbinned it.

Because idiots like to abuse.

Why are we the only violent sandbox game that doesn't have a nuke?

Because nukes cause major lag and out of all of the nuclear bomb related add-ons only one is still intact. (We have like, 24. Most are ported from the fail bin.)

Because nukes cause major lag and out of all of the nuclear bomb related add-ons only one is still intact. (We have like, 24. Most are ported from the fail bin.)

Bushido's mini-nuke didn't cause any lag to anyone without an outdated windows 95 computer. And personally, I never saw a problem with it, yet it was failbin'd anyways.

Why are we the only violent sandbox game that doesn't have a nuke?


lol violent sandbox game.

you may need to adjust your standards for what exactly is deemed violent

We don't like lag inducing stuff that overwrites the base add-ons of the game.

In other words, we don't like stuff.

lol violent sandbox game.

you may need to adjust your standards for what exactly is deemed violent

It isn't violent unless it's Counter Strike EXTREME GORE EDITION, or Hello Kitty Online  :cookieMonster:

Because nobody can make an actual nuke in this game, only some weapon that has a stuff load of emitters jam packed into its explosions.

It's pretty hard to make a nuke in this game because it requires a lot of special scripting to make it actually look like a nuke. For it to actually look like a nuke you need bright light everywhere, a multi-colored mushroom cloud and a shockwave, while also killing anyone within 0.5 miles in-game.

This is why we have no "good proper" nuke. Bushido's Mini-Nuke is in a sense not technically a nuke because it's just a big explosion. No mushroom cloud or anything.

Hey an online building game.


NEEDS NUKES LAWL

I dont see a problem with the nuke.


I launched 5 size 2.000 ( 10 normal-sized ) nukes at one time, no lag at all.

I launched 5 size 2.000 ( 10 normal-sized ) nukes at one time,

Because sooner or later a jerk would event spam 50 nuke projectiles per second, undoubtedly causing the server to crash.

Because sooner or later a jerk would event spam 50 nuke projectiles per second, undoubtedly causing the server to crash.
the magic thing to do is limit the amounts of projectiles
or make a setting to just limit the nuke