Poll

What should the ships camo color be?

Green
1 (4.3%)
Brown
3 (13%)
Arctic(white)
11 (47.8%)
Industrial(Grey)
8 (34.8%)

Total Members Voted: 23

Author Topic: 35x50 SPACE ADVENTURE - bloom, stuff spectrum, and blood on screen = health  (Read 62638 times)

Quote
Arc: Now while spinning, fire as soon as you can see them
Arc: for some cool esposions

Using military-grade targeting computers you are able to hit the ship while they are still stabilizing and do damage.

LASER 1 IS RECHARGING
SHIELDS ARE DOWN

Situational commands are:
FIRE LASERS
FIRE MAIN CANNON(must STABILIZE first)
RAISE SHIELDS
STABILIZE
« Last Edit: August 07, 2010, 07:37:29 PM by Tingalz »




I think stabilize refers to stopping yourself from spinning

I think stabilize refers to stopping yourself from spinning

 I skip to the last page, so I know nothing of this spin cause :C

Quote
Arc: Couldn't you fire your main cannon when facing directly opposite of them inorder to fling backwards towards their ship, and then activate your engine to melt their hull?








You leave the pirate ship as a molten mess.

I guess you could say that idea was pretty

*sunglasses

hot


Proceed to search for other pirates


THE TWO OTHER PIRATE SHIPS HAVE BROKEN OFF TO INTERCEPT
the only other red dot is the space station fyi

Situational commands are:
Fire LASERS
Fire MAIN CANNON Recharging
Raise SHIELDS
« Last Edit: August 07, 2010, 08:09:46 PM by Tingalz »

How many lasers do we have again?
And how long until they are in firing range

How many lasers do we have again?
And how long until they are in firing range
6 lasers and they are about in range right now.

If they were out of range I'd say you should activate shields

Raise shields before you get shot with plasma torcreepes.

So raise them and fire on both ships?