Poll

Who will the next group play as?

Money-grubbing Whores (The Federation)
6 (18.2%)
Irony-proof Rebels (The Rebels)
4 (12.1%)
Warmongering Pacifists (The Tribe)
2 (6.1%)
Bird People (The Swarm)
13 (39.4%)
Religious Wackjobs (The Order)
8 (24.2%)

Total Members Voted: 33

Author Topic: Blockland Community Space Battles!  (Read 11030 times)

what are all the ships from, who is playing the red ships?

did you guys draw these ships or what. i'm so confused.

Can't, I'm stuck on the TV computer without steam. Believe me, if the computer I'm using has steam, I'm online. PM me.
« Last Edit: August 09, 2010, 10:12:03 PM by Qwepir »

what are all the ships from, who is playing the red ships?

did you guys draw these ships or what. i'm so confused.
It's a video game.
http://www.youtube.com/watch?v=Er2Qvry4TFs
Go to about 0:30. That is what I'm doing when I ask for the loadouts.
Then go to 3:00 That is where I place the ships in the battle.
Lastly go to 3:32 That is where everybody's ships do battle as a fleet.



fffff double post :(
« Last Edit: August 09, 2010, 09:53:45 PM by Qwepir »

I win because I AM SPACE

So what weapons do you want?
Long-range stuff. I'll give the list a look.

you should record the battle

I know, but I don't have any recording software.

I guess I'll take:
Multiple Warhead Missiles, Cruiser Beam Laser, and the Cruiser Quantum Blaster because those have the longest range in all the categories. Again, I wanna be a support ship.
Also, what does "utility" in the ship's description mean?

Things that are not weapons. For example, if you don't have a lot of utility slots, it's not wise to go as an all-out beam cruiser, as beams use more power and as such I will have to use up more utilities for power generators which could be used for armor or shields.

why don't you let us choose utilities too

Things that are not weapons. For example, if you don't have a lot of utility slots, it's not wise to go as an all-out beam cruiser, as beams use more power and as such I will have to use up more utilities for power generators which could be used for armor or shields.
Well, the Tiger does have a lot of utility slots so I think I'll be fine. Right?
Also, are there any other things that can be put into utility slots? Maybe something to aid the team? ;3 (like repair equipment)

why don't you let us choose utilities too
because utilities are complicated and I don't want to confuse people. It's a lot easier for someone to choose their weapons and then I make the rest of it work. If you have any special requests, i.e. more shields, more armor, more speed, etc. go right ahead and tell me. Otherwise I'll stick to my tried-and-true methods.

because utilities are complicated and I don't want to confuse people. It's a lot easier for someone to choose their weapons and then I make the rest of it work. If you have any special requests, i.e. more shields, more armor, more speed, etc. go right ahead and tell me. Otherwise I'll stick to my tried-and-true methods.
Maybe something to aid the team? ;3 (like repair equipment)

Only cruisers get hangar bays (which repair fighters, not bring them to battle) auto-repair equipment, unless you're the tribe, in which case their frigates get autorepair modules too. And in both cases, they only fix the ship they're installed on. However, the Empire's frigates get "shield support beams" which boost nearby cruisers' shields.

Only cruisers get hangar bays (which repair fighters, not bring them to battle) auto-repair equipment, unless you're the tribe, in which case their frigates get autorepair modules too. And in both cases, they only fix the ship they're installed on. However, the Empire's frigates get "shield support beams" which boost nearby cruisers' shields.
Wait, am I a cruiser or a frigate?