Author Topic: Craftsmen Medieval RPG  (Read 26065 times)

This will turn out to be one of the most successful RPG mods for Blockland

where did you get that god damn blockhead model :C

and what program are you using



epic models guys,

hopefully this turns out well.

I wont to use that as the model for the ultimate magic weapon on my tier.

Oh well, how do I decide which one though?








No seriously. How.



I guess I'll let the reader decide.

the one lying on the ground in both pictures

it's metal

the one lying on the ground in both pictures

it's metal


it is official: all magic spell weapons will now use choneis staves/wands as models rather than empty.dts.


the crystals can be recolored, and the emitters will come out of those. it must be done!

so yeah, that's the dealeo.

Alright, the cystals will be blank as the 'holders' will be silver (white) steel (gray75) iron (gray50) wood(brown)

emitter0-9 nodes will be placed at staves.

I'll export a few and send them to amade.

Also, don't just use mine, for a fact I know Bushi can create great staves aswell.

AND finally. this was an Idea I had while thinking about Bushi's Gauntlets.

Instead of having fully armoured hands hold shovels, I have 4 'levels' of hands.

Bare Hands, for Mages, and low level melee and ranged. Leather for mid-low melee, various, and mid-low to high ranged. (Maybe except crossbows, which will use chain) Chain, for mid-high melee, and various crossbows. Then finally gauntlets, for high level melee.

These are not strict guide lines, you can catch a high level bow with chain, or mages with leather gloves. etc...
« Last Edit: August 18, 2010, 05:30:49 PM by Choneis »

Choneis and Bushido are some nice modelers. :O

But that was quite a slowpoke reaction.

Alright, the cystals will be blank as the 'holders' will be silver (white) steel (gray75) iron (gray50) wood(brown)

emitter0-9 nodes will be placed at staves.

I'll export a few and send them to amade.

Also, don't just use mine, for a fact I know Bushi can create great staves aswell.

AND finally. this was an Idea I had while thinking about Bushi's Gauntlets.

Instead of having fully armoured hands hold shovels, I have 4 'levels' of hands.

Bare Hands, for Mages, and low level melee and ranged. Leather for mid-low melee, various, and mid-low to high ranged. (Maybe except crossbows, which will use chain) Chain, for mid-high melee, and various crossbows. Then finally gauntlets, for high level melee.

These are not strict guide lines, you can catch a high level bow with chain, or mages with leather gloves. etc...
doing 4 levels of hands will require 4 times the models, 4 times the download time, and bare hands don't work because people will have different skin colors

doing 4 levels of hands will require 4 times the models, 4 times the download time, and bare hands don't work because people will have different skin colors

Sorry I didn't explain it well.

Ahem.

There will only be 1 type of hand assigned to each model.

Instead of having

ShovelHandBare.dts
ShovelHandLeather.dts
ShovelHandChain.dts
ShovelHandPlate.dts

All you have is

ShovelHandBare.dts

And in stead of

GodWeaponHandBare.dts
GodWeaponHandLeather.dts
GodWeaponHandChain.dts
GodWeaponHandPlate.dts

You just have

GodWeaponHandPlate.dts


And with bare hands, your probably right with hand colors.