I don't know, but use thesehttp://forum.blockland.us/index.php?topic=27230.0
function serverCmdRotMe(%client, %x, %y, %z){ %obj = %client.player; %position = %obj.position; %obj.setTransform(%position SPC eulerToAxis(%x SPC %y SPC %z));}
Bah, this is confusing. I'll just rotate the model in milkshape. ;-;
and it is a true/false thing.