I've been working on a DooM II mod and I could use some level ideas. Well I finally finished the long as hell cutscene that took me all day to program and now I'm starting to work on the the first level. The first level begins after the cutscene of the plane flying to the underwater base with epic music and camera movement. Then you finally take control of the player and begin to follow two marines that take you to the airlock. The airlock turns out to be sabatoged and the room begins to flood. You then escape through an airvent and you manuveur through maintenence rooms and that's all I've really mapped so far. I kind of ran out of ideas and I need a bit of input on the level design. Also no pics yet. I will release a demo though once I finish the first two levels. This is also only ZDoom compatible. If you run it with skulltag your computer will explode...